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Objects, Continued

class Dimensions(val width: Double, val height: Double) {
fun area(): Double {
return width * height
}
}
val room = Dimensions(8.8, 10.0)
println(room.area())

Next we continue our exploration of Kotlin objects. Objects combine state and behavior. In the previous lesson we showed how they can store data like variables. Now we’ll show how they can run algorithms like methods.

Object Methods
Object Methods

Last time we began experimenting with simple Kotlin objects. Consider an object that stores information about a room:

class Room(val width: Double, val height: Double, val name: String)

Our Room class allows us to model a Rooms height, width, and name. Let’s create a few instances!

class Room(val width: Double, val height: Double, val name: String)
val livingRoom = Room(10.0, 8.0, "Living Room")
val kitchen = Room(6.0, 12.0, "Kitchen")
println("The ${kitchen.name} is ${kitchen.width} by ${kitchen.height}")
println("The ${livingRoom.name} is ${livingRoom.width} by ${livingRoom.height}")

Cool! But we said that Kotlin objects combine state and behavior. Where’s the behavior?

To start, let’s see if we can have each room print out the String that we printed manually in the previous example. We’ll go through how to do that together.

class Room(val width: Double, val height: Double, val name: String)
val livingRoom = Room(10.0, 8.0, "Living Room")

Practice: Guessing Game

Created By: learncs.online Staff
/ Version: 2021.9.0

Let's play a guessing game! Complete a method named getSecretValue which is passed an instance of a Secret?. The Secret class provides a single method guess which accepts an Int parameter. It returns true if you have guessed the secret value, and false otherwise. You can either require that the passed Secret is not null or mark the parameter as non-nullable.

Write code to determine the secret value between 0 and 31, inclusive. If the secret does not fall in that range, you should return -1.

However, note that the Secret class will fail if you guess again after you have already guessed the secret value! So as soon as you find the secret, your code should return it and not guess again. Additional guesses will cause your submission to be marked as incorrect.

Instance Methods
Instance Methods

What we’ve created above is called an instance method. In some ways it’s just like the other methods that we’ve written. But, because it is part of a class definition, it is also different.

Specifically, instance methods have access to the values of instance variables or properties. We saw that in the walkthrough above, since our print function could access that room’s width, height, and name. Let’s continue exploring this together, and look at how instance methods can both access instance variables and accept parameters.

class Room(val width: Double, val height: Double, val name: String)

Modifying Instance Variables
Modifying Instance Variables

Instance methods can both access and modify instance variables. Let’s look at example of how that works.

class Room(val width: Double, val height: Double, val name: String)

Homework: Map Has Duplicate Values

Created By: learncs.online Staff
/ Version: 2021.9.0

Write a method hasDuplicateValues that, given a Map<String, String>, returns true if the map contains duplicate values—meaning that two different keys map to the same value—and false otherwise. Recall that a map can never contain duplicate keys, since the second mapping from the same key overwrites the first.

You should use a Set to solve this problem! And as usual, maps, sets, and lists are all built-in to Kotlin and available for you to use to solve this problem.

More Practice

Need more practice? Head over to the practice page.